Extends:
Modifiers:
Source code
ScriptedLight.ScriptedLight%%
%function_comment% | float | A | ||
%function_comment% | int | ArrayValue | ||
%function_comment% | float | B | ||
%function_comment% | bool | bInitiallyOff | ||
%function_comment% | byte | bKeyCorona[4] | ||
%function_comment% | bool | bSLWave | ||
%function_comment% | bool | bSwapDirection | ||
%function_comment% | bool | bTriggerCoronaToo | ||
%function_comment% | bool | bUseBrightness | ||
%function_comment% | bool | bUseBrightness2 | ||
%function_comment% | bool | bUseCorona | ||
%function_comment% | bool | bUseDrawScale | ||
%function_comment% | bool | bUseDrawScale2 | ||
%function_comment% | bool | bUseEvent | ||
%function_comment% | bool | bUseHue | ||
%function_comment% | bool | bUseHue2 | ||
%function_comment% | bool | bUseLightEffect | ||
%function_comment% | bool | bUseLightType | ||
%function_comment% | bool | bUseRadius | ||
%function_comment% | bool | bUseRadius2 | ||
%function_comment% | bool | bUseSaturation | ||
%function_comment% | bool | bUseSaturation2 | ||
%function_comment% | bool | bUseVolumeBrightness | ||
%function_comment% | bool | bUseVolumeBrightness2 | ||
%function_comment% | bool | bUseVolumeFog | ||
%function_comment% | bool | bUseVolumeFog2 | ||
%function_comment% | bool | bUseVolumeRadius | ||
%function_comment% | bool | bUseVolumeRadius2 | ||
%function_comment% | float | C | ||
%function_comment% | float | D | ||
%function_comment% | float | DrawScaleStartPoint | ||
%function_comment% | float | E | ||
%function_comment% | float | F | ||
%function_comment% | int | FlickerStatus | ||
%function_comment% | float | FlickerTime | ||
%function_comment% | float | G | ||
%function_comment% | float | H | ||
%function_comment% | byte | HueStartPoint | ||
%function_comment% | byte | KeyBrightness[4] | ||
%function_comment% | byte | KeyDrawScale[4] | ||
%function_comment% | byte | KeyHue[4] | ||
%function_comment% | ELightEffect | KeyLightEffect[4] | ||
%function_comment% | ELightType | KeyLightType[4] | ||
%function_comment% | byte | KeyRadius[4] | ||
%function_comment% | byte | KeySaturation[4] | ||
%function_comment% | float | KeyTime[4] | ||
%function_comment% | byte | KeyVolumeBrightness[4] | ||
%function_comment% | byte | KeyVolumeFog[4] | ||
%function_comment% | byte | KeyVolumeRadius[4] | ||
%function_comment% | int | NumKeys | ||
%function_comment% | float | RandomValue | ||
%function_comment% | float | ScriptedLightPeriod | ||
%function_comment% | float | SLTicker | ||
%function_comment% | float | SLWave | ||
%function_comment% | float | SLWave2 | ||
%function_comment% | byte | SquareOffValue | ||
%function_comment% | byte | SquareOnValue | ||
%function_comment% | int | StartKey | ||
%function_comment% | float | TimerControl | ||
%function_comment% | float | TransTime[4] | ||
%function_comment% | ETriggerAction | TriggerAction | ||
%function_comment% | byte | TriggerOffValue | ||
%function_comment% | byte | TriggerOnValue | ||
%function_comment% | float | TurnOnTimer |
%function_comment% | ETriggerAction | TA_IgnoreTrigger, TA_TriggerTurnsOn, TA_TriggerTurnsOff, TA_TriggerToggle, TA_TriggerControlOn, TA_TriggerControlOff, TA_TriggerRandom, |
| ApplySettings (float SLApply, bool bApply) | |||
| DoEvent () | |||
| FX_TriggerFlickersOn | DoRandom () | ||
| WAVE_Random | DoRandom () | ||
| KEY_Timed | ModifyKeyDouble (int Array1, int Array2, float Time2, float Ticker) | ||
| ModifyKeySingle (int Array1) | |||
| PostBeginPlay () | |||
| WAVE_DoubleSinus | tick (float deltatime) | ||
| WAVE_AdvancedSquare | tick (float DeltaTime) | ||
| WAVE_Square | tick (float DeltaTime) | ||
| WAVE_Random | tick (float DeltaTime) | ||
| KEY_Triggered | tick (float DeltaTime) | ||
| FX_TriggerFlickersOn | tick (float deltatime) | ||
| WAVE_Sinus | tick (float DeltaTime) | ||
| KEY_Timed | tick (float DeltaTime) | ||
| WAVE_SawTooth | tick (float deltatime) | ||
| WAVE_DoubleSinus | trigger (actor Other, pawn EventInstigator) | ||
| KEY_Timed | Trigger (actor Other, pawn EventInstigator) | ||
| WAVE_Random | Trigger (actor Other, pawn EventInstigator) | ||
| WAVE_Constant | trigger (actor Other, pawn EventInstigator) | ||
| FX_TriggerFlickersOn | trigger (actor Other, pawn EventInstigator) | ||
| WAVE_SawTooth | Trigger (actor Other, pawn EventInstigator) | ||
| WAVE_Sinus | Trigger (actor Other, pawn EventInstigator) | ||
| WAVE_AdvancedSquare | Trigger (actor Other, pawn EventInstigator) | ||
| WAVE_Square | Trigger (actor Other, pawn EventInstigator) | ||
| KEY_Triggered | trigger (actor Other, pawn EventInstigator) | ||
| TriggerActions () | |||
| KEY_Timed | UnTrigger (actor Other, pawn EventInstigator) | ||
| WAVE_AdvancedSquare | UnTrigger (actor Other, pawn EventInstigator) | ||
| WAVE_SawTooth | UnTrigger (actor Other, pawn EventInstigator) | ||
| WAVE_Sinus | UnTrigger (actor Other, pawn EventInstigator) | ||
| WAVE_Square | UnTrigger (actor Other, pawn EventInstigator) | ||
| WAVE_Constant | UnTrigger (actor Other, pawn EventInstigator) | ||
| WAVE_DoubleSinus | UnTrigger (actor Other, pawn EventInstigator) | ||
| WAVE_Random | UnTrigger (actor Other, pawn EventInstigator) | ||
| UnTriggerActions () |
{
bStatic=False
InitialState=WAVE_Sinus
Style=STY_Translucent
bMovable=True
}